My New job means I have had to go back to using 3DsMax which I have not used for about 9 years. It is pretty painful but I am ready to try and make something. I decided to make a weapon to fire up some hard surface modelling and High to low poly baking. Not sure how closely I will stick to the original as I am really only testing out Max in the way i think i will use it day to day.

here is what i am using as reference. Its the PKD Blaster from Bladerunner
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Here is where I am up to with the High res, Still plenty to do but i am getting quicker.




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